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  1. #1Episode 1: "Yellow Wool" (Level 0) ​Characters ​Rags: A scruffy, hand-stitched sock/rag puppet with mismatched button eyes (one red, one black) and a loose, floppy mouth. ​The Dullers: Shadows that move when you aren't looking. ​Panels 1–5: The Descent ​Panel 1 ​Visual: Close-up of Rags’ button eyes staring wide. The background is pitch black except for a glowing neon exit sign directly behind him. ​Rags (Thought/Caption): I remember the stage. The bright lights. The child’s hand inside me. Then
  2. #2Panel 5 ​Visual: Rags stands up, floppy legs bent awkwardly. He looks down at the carpet. ​Rags (Thought): The carpet smells like old dishwater and forgotten playrooms. ​Panels 6–10: Wandering ​Panel 6 ​Visual: Rags walks down an endless yellow corridor. Shadowy corners bend in impossible angles behind him. ​Rags (Thought): I walked for hours. Or maybe days. Time doesn't work when you don't have a heartbeat. ​Panel 7 ​Visual: Close-up of Rags' felt face. He squints at the wall. ​Rags (Dialogue):
  3. #3Panel 9 ​Visual: Rags freezes, turning his head 180 degrees backwards (exaggerated puppet movement). ​Rags (Thought): That wasn't a prop manager. ​Panel 10 ​Visual: Rags approaches a corner, peeking his soft head around it slowly. ​Rags (Thought): Rule number one of the stage: know your audience. ​Panels 11–15: The Encounter ​Panel 11 ​Visual: The hallway ahead is completely blacked out, but two glowing white eyes hover in the dark. ​Rags (Dialogue): "You're... not very well lit, friend." ​Panel
  4. #4Panel 13 ​Visual: Action shot. Rags dives sideways, flinging his light, stuffing-filled body out of the way. The creature’s claws slash the wallpaper where he was standing. ​SFX: RIIIIIP! ​Panel 14 ​Visual: Rags lands, stuffing slightly leaking from a tiny tear on his side. He looks at his wound. ​Rags (Dialogue): "Hey! That's hand-embroidered!" ​Panel 15 ​Visual: The creature turns, its face distorting into a gaping, featureless maw. Rags scrambles frantically on all fours like an panicked anim
  5. #5Panel 17 ​Visual: Rags hits a dead end. A solid yellow wall. ​Rags (Thought): End of the line. ​Panel 18 ​Visual: The creature looms over him, shadow swallowing the panel entirely, claws outstretched. ​Creature: G A Z E... INTO... NOTHING... ​Panel 19 ​Visual: Rags presses his back against the wall so hard that his fabric begins to glitch through the wallpaper. ​Rags (Dialogue): "I think... I'll take my bow." ​Panel 20 ​Visual: Rags sinks backwards through the solid wall like water, leaving only
  6. #6Episode 2: "Pipe Dreams" (Level 2) ​Characters ​Rags: Looking slightly more worn; stuffing poking out of his side tear. ​Smilers: Floating, horrifyingly wide glowing white grins in the dark. ​Panels 1–5: The Boiler Room ​Panel 1 ​Visual: Rags tumbles out of the ceiling pipe and lands hard on a rusty metal catwalk. ​SFX: CLANG! ​Panel 2 ​Visual: Wide shot of Level 2. Dark, claustrophobic concrete tunnels line endless rows of hot, dripping steam pipes. ​Rags (Thought): Out of the yellow paper, int
  7. #7Panel 5 ​Visual: Rags walks down the narrow catwalk. Steam bursts violently from a side pipe right next to him. ​SFX: HISSSSSS! ​Panels 6–10: The Darkness ​Panel 6 ​Visual: Rags reaches a junction where all the overhead lights are smashed. Total pitch black ahead. ​Rags (Thought): I don't like the dark. Shadows mean the audience left. ​Panel 7 ​Visual: Rags reaches into his internal stuffing and pulls out a glowing, flickering discarded neon glowstick he found. ​Rags (Dialogue): "Let there be li
  8. #8Panel 9 ​Visual: Close-up on Rags staring at the floating smiles. ​Rags (Dialogue): "Well... at least someone's smiling at my performance." ​Panel 10 ​Visual: The Smilers move closer as one. Rags slowly backs away, maintaining eye contact. ​Rags (Thought): Don't look away. Smiling back only makes them hungry. ​Panels 11–15: The Hunt ​Panel 11 ​Visual: A Smiler lunges! Rags throws the glowing neon stick past the Smiler into the deep dark behind it. ​Rags (Dialogue): "FETCH!" ​Panel 12 ​Visual: Th
  9. #9Panel 13 ​Visual: Rags crawls through a tight rusty pipe to bypass them, squeezing his soft body flat like a pancake. ​Rags (Thought): Perks of having no bones. ​Panel 14 ​Visual: Rags pops out the other side of the pipe, landing in an overflowing pool of black, oily sludge. ​SFX: SPLOTCH! ​Panel 15 ​Visual: Half of Rags’ lower body is now soaked in dark sludge. He drags himself onto dry ground, looking exhausted. ​Rags (Dialogue): "This is definitely coming out of my security deposit." ​Panels
  10. #10Panel 17 ​Visual: The heat disappears. The air turns pale blue and smells of heavy chlorine. ​Rags (Thought): The air changed. It feels... cold. Clean. ​Panel 18 ​Visual: Rags steps out onto pristine white tile. In front of him lies a vast, surreal pool of crystal-clear water with no end. ​Rags (Dialogue): "Water... Oh no. I'm dry-clean only!" ​Panel 19 ​Visual: A massive, dark shadow drifts under the tranquil surface of the water right in front of him. ​SFX: Glub... glub... ​Panel 20 ​Visual: R
  11. #11Episode 3: "Poolrooms" (Level 37) ​Characters ​Rags: Waterlogged, heavy, dragging his wet felt body. ​The Hydrolitis (Water Entity): A translucent, morphing water horror. ​Panels 1–5: Echoes in the Tile ​Panel 1 ​Visual: Rags is wading through knee-deep crystal clear water. His felt body is bloated and heavy, leaving trail marks in the water. ​Rags (Thought): I weigh fifty pounds now. Every step feels like pulling brick. ​Panel 2 ​Visual: Wide, beautiful, yet terrifying shot of the Poolrooms. Ar
  12. #12Panel 5 ​Visual: Rags stumbles back, splashing water everywhere. ​Rags (Thought): That wasn't my cue! ​Panels 6–10: Unseen Danger ​Panel 6 ​Visual: The water around Rags starts bubbling rapidly. ​SFX: BLUB-BLUB-BLUB-BLUB! ​Panel 7 ​Visual: A giant figure made entirely of swirling, distorted water rises out of the pool—The Hydrolitis! ​Entity: JOIN... THE... DEPTHS... ​Panel 8 ​Visual: Rags turns and tries to run through the water, but his soggy cloth legs move in frustrating slow motion. ​Rags (
  13. #13Panel 9 ​Visual: A massive tentacle of water blasts forward, striking Rags right in the chest! ​SFX: SPLASH! ​Panel 10 ​Visual: Rags is hurled backwards through an underwater tunnel, submerged completely. ​Rags (Thought): Darkness again. But this time... it tastes like chlorine. ​Panels 11–15: Floating Free ​Panel 11 ​Visual: Underwater shot. Rags is sinking deep into a dark aquatic abyss. Rays of light fade above him. ​Rags (Thought): Puppets don't breathe. That's the good news. The bad news? I
  14. #14Panel 13 ​Visual: As the heavy stuffing floats away, Rags’ hollow fabric body becomes buoyant. He begins rising back to the surface. ​SFX: Swoosh... ​Panel 14 ​Visual: Rags bursts through the surface of the water, gasping (dramatically, despite having no lungs). ​Rags (Dialogue): "PUFF! Back on script!" ​Panel 15 ​Visual: He grabs onto a tiled ledge and hauls his hollow, deflated body out of the pool. ​SFX: SQUEEGEE-SLIDE ​Panels 16–20: The Red Door ​Panel 16 ​Visual: Rags lies on the warm tile,
  15. #15​Panel 17 ​Visual: He sits up and squeezes his arm, wringing out a fountain of water. ​SFX: WRING... ​Panel 18 ​Visual: Down the end of a long tile hallway, standing completely out of place, is a dark red wooden door with a rusty brass handle. ​Rags (Thought): A door? An actual door? ​Panel 19 ​Visual: Rags drags his limp, squishy body to the red door and reaches up with a soggy felt hand toward the brass ****. ​Rags (Dialogue): "Let's see what's behind curtain number four..." ​Panel 20 ​Visual:
  16. #16Episode 4: "Run For Your Life!" (Level !) ​Characters ​Rags: Completely hollowed out from losing his stuffing in Level 37, making him ultra-light, wrinkled, and twitchy. ​The Horde: An overwhelming swarm of Smilers, Skin-Stealers, and Hounds barreling down the corridor. ​Panels 1–5: Red Alert ​Panel 1 ​Visual: Rags steps through the red door. Instantly, a stark, harsh red strobe light floods his vision. ​SFX: BEEEP! BEEEP! BEEEP! (Deafening emergency alarm). ​Panel 2 ​Visual: Wide shot of a long
  17. #17Panel 5 ​Visual: Rags turns and sprint-hops forward, using his feather-light hollow body to leap high into the air. ​Rags (Thought): No stuffing means no weight. Time to move! ​Panels 6–10: The Obstacle Course ​Panel 6 ​Visual: A tipped hospital bed blocks the hallway. Rags vault-flips over it effortlessly, mid-air. ​SFX: WHOOSH! ​Panel 7 ​Visual: The Horde smashes through the hospital bed behind him, splintering metal and plastic into dust. ​SFX: CRASH-SMASH! ​Panel 8 ​Visual: Rags lands on a m
  18. #18Panel 9 ​Visual: A Hound (quadrupedal humanoid monster) leaps out from a side room, snapping its jaws inches from Rags’ face. ​SFX: SNAP! ​Panel 10 ​Visual: Rags pulls his head entirely inside his collar like a turtle, letting the jaws **** empty air! ​Rags (Thought): Benefits of a rag doll body: zero vital organs. ​Panels 11–15: The Squeeze ​Panel 11 ​Visual: Rags pops his head back out, ducking under a falling ceiling pipe spraying hot steam. ​Rags (Dialogue): "Steaming is bad for my seams!" ​
  19. #19Panel 13 ​Visual: Rags squeezes his flat, hollow cloth body through the narrow gap in the door like a piece of paper. ​SFX: SCHLIPP! ​Panel 14 ​Visual: On the other side, the heavy monsters slam into the tiny metal door, denting it outward, unable to fit. ​SFX: THUD-THUD-THUD! ​Panel 15 ​Visual: Rags turns around on his floppy heels and gives a mocking, exaggerated theatrical bow to the dented door. ​Rags (Dialogue): "Thank you, thank you! You've been a terrible crowd!" ​Panels 16–20: The Door a
  20. #20Panel 17 ​Visual: Rags walks toward a bright colorful door covered in wallpaper confetti and drawn-on smiley faces =). ​Rags (Dialogue): "Confetti? Is someone throwing me a wrap party?" ​Panel 18 ​Visual: A hand-written sign on the door says: PARTY THIS WAY! =) ​Rags (Thought): I have a bad feeling about that smiley face. ​Panel 19 ​Visual: Rags pushes the door open slightly. Streamers fall into his face. ​SFX: Party horn sound: DOOOOT! ​Panel 20 ​Visual: The door swings wide open to reveal a br
Art Style: Dark Fantasy
Color Mode: Full Color
Panels: 20
Created: